A rewards scheme with a twist, for a food delivery startup
Achievements
2.5 weeks to produce product app concept based on market research, surveys, user interviews, 2 ideation workshops and 3 rounds of iterative user testing.
Overview
In this fast-paced new product innovation challenge, Farmdrop asked me and a team of 2 other designers to explore an app where customers could track their health and book on events.
Farmdrop was a British sustainable and ethical food delivery company which provided customers with farm-fresh food, locally sourced fish, everyday essentials and household goods. Their mission was to “fix the food chain” and pay farmers 70% of profits made from the food they sold.
Research phase
A survey and interviews with Farmdrop customers and target future customers showed an audience who regularly track their fitness with technology and lead very healthy lifestyles. We noticed a trend in feeling guilty or bad when not hitting lifestyle goals. We saw an opportunity to offer health-tracking with a positive twist. Our interviewees led busy social lives and loved to attend events with their friends. When we asked how they found out about Farmdrop, we discovered it was typically through a friend’s recommendation, so we knew inviting friends along to events could be a great way to further build the Farmdrop community.
"I feel guilty when I don’t meet my fitness tracking goals."
Alma
Farmdrop customer
Product definition phase
We needed to create a product to fit seamlessly with Farmdrop’s current mix of apps and services. We also had to incorporate Farmdrop’s values and culture; as an ethical retailer, we had to be careful to consider the implications of data collection. We needed to build trust and make sure the user would be fully in control of how their data was shared and tracked. The result was a gamified health-tracking experience where customers could sync their health data from Apple Health or Fitbit and receive rewards for staying healthy—unlocking Farmdrop events to attend with friends.
We conducted 3 rounds of testing to make rapid improvements to the concept and user experience.
Visual design phase
The team created the Cultivate brand. I delivered the visual direction—using the visual of a seed, to show that using the app would help customers slowly and holistically flourish. The brand used Farmdrop’s signature colour palette and typefaces but added a bright orange 'sporty carrot' colour to create the feeling of energy and health. This was then delivered to the client in a brand styleguide.
The result
We presented the user and market opportunity research and the final Cultivate prototype of the new rewards-scheme product to Farmdrop after the two and a half weeks were over.